Project Brings Mozilla to the PlayStation 2

Friday July 11th, 2003

Marc Rust (amr) writes in with an extract from his AMR:blog: "Linux for Playstation 2 Community has a project on how to run Mozilla on your PS2 (via Linux, I assume): 'Project Description: This project will provide a Mozilla distribution for the PlayStation2. This project will also collect associated files, utilities and documentation to enable users to build Mozilla on their own.'"

#18 Already done, the problem is it won't run.

by jelwell

Sunday July 13th, 2003 1:13 AM

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The current Seamonkey tree already supports building Mozilla for the Playstation 2. The problem has been and always will be that mozilla can't run in 32 megs of RAM - the upper limit on the Playstation 2. Even Minimo won't fit there.

I've built Mozilla on the PS2 myself, the application launches but stops being useful after mere seconds. I wouldn't confuse Mozilla's so called "bloat" with being an issue here, even Konq doesn't run well on the PS2 - and supposedly it's less "bloated". I use Dillo on my PS2, it's about 600K and super fast.

And for those who don't know what this is all about. Sony sells an official Linux "hacking" kit that includes a hard drive, ethernet expansion, mouse, keyboard, vga adaptor and Linux on 2 DVDs. The version of Linux they provide eludes me, but it's a semi popular japanese Redhat 5.1 variant. Joseph Elwell.