More on Mozilla Gaming

Thursday August 10th, 2000

Dave Boswell writes, "Thanks to Dan Haddix PagMan has made an astounding amount of progress lately. Check out the latest version of the game (it works!) here."

Dan has also posted a version with an easter egg here.

#6 Why XUL?

by WillyWonka

Friday August 11th, 2000 8:03 AM

You are replying to this message

Why was XUL used to design this game? I think it would be better if you used a standards compliant language such as html+css1+dom1 or xml+css+dom1 that way with little modifications you could also get it to work in IE and Opera.

People are saying how standards compliant mozilla is, yet when they try to make something in it, they use one of its few non-standard commands to do it.

If it were DHTML I think the only difference between IE 5.0 and mozilla's DOM, when following the standards closely (for this particular game) would be when capturing the input events as IE does it wrong. (I've made a DHTML game which works in both IE5 and Mozilla before and this was the only place I needed a browser sniffer)