More on Mozilla Gaming

Thursday August 10th, 2000

Dave Boswell writes, "Thanks to Dan Haddix PagMan has made an astounding amount of progress lately. Check out the latest version of the game (it works!) here."

Dan has also posted a version with an easter egg here.

#13 Re: Why XUL?

by Dan6992

Friday August 11th, 2000 12:00 PM

You are replying to this message

I came into the project after the decision to use XUL had been made, but I believe that decision was largely based around the grid widget. It helped considerably speed up development and helped me beef up on my XUL skills. Plus the whole point of this project was developing a game for Mozilla not IE. If you wanted to take a crack at it this game could still be ported to IE with an XML namespace, a little extra CSS and some minor modifications to the JS code.